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by zbuf
1366 days ago
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The conversion isn't so much as "automatic" or opinionated, but clearly defined in a spec. And it _is_ mathematically correct in terms of sound energy entering the ears. A device may be doing the conversion incorrectly of course. But there is still an omission, which is the introduction of the centre speaker was (as I understand it) to "pin" dialogue to the screen more effectively. That implies there _is_ some physical phenomenon takes place (eg. phasing/interference) which is not compensated for in the spec. My own system is set up to deliberately boost the centre channel in the mix and it does help a lot, however I'm interested to know how to define this amount of compensation in terms of an actual physics or acoustics phenomenon. |
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Having dialog in a center speaker means it comes from a different location than the music/fx, so it's easy to hone in on it even if it's a little quieter than the music/fx. Having dialog in the same speakers as music/fx makes it much harder. The specified 5.1 to 2.x mixdown ratios might be good or might be inadequate depending on how correlated the original left track is with the original right track. A ridiculously loud blast only on the 5.1 left means your brain can hear dialog from your 2.1 right unimpeded. A medium volume explosion on the 5.1 left and right (but not center!) leaves you with no 2.1 speaker producing dialog without it being masked by the explosion, especially if the explosion sound is mono-ish.