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by racktash 1374 days ago
I started making total conversion mods for Half-Life 2 when I was a young teenager – I made the levels, models, wrote the gameplay code and so on. I never really recommend game development to anybody, because it can be quite an exhausting hobby (not to mention career), with a high cost and low reward ratio (note: in my experience!), but it sure taught me a lot about realistic project planning, budgeting the cost of features and so on.