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by keyle 1374 days ago
I've shipped quite a few by now and I'd preface by saying this person uses Unity as well.

There are many game devs that choose to roll their own... The code stats look quite different.

Also contractors... Some literally do everything by themselves.

If you're doing your own game out there, hang in there and strap on for n^2 the expected timeline!

I love making games because to me it's one of the hardest part of computer science... Not only you have to make something with immediate rendering, that runs at 60fps or higher and that is fun, full of contents AND unique in some way!

Then you haven't even started marketing...