| Perseverance and conditioning yourself to be comfortable with (or even excited/inspired by) long periods of unfinished-ness are core competencies in practically every demanding project I've embarked upon - not just software, literally anything that can't be started and finished over a weekend. A WIP is often largely indistinguishable from a complete and utter broken disaster. When the project necessarily takes a long time, that work-in-progress state can start convincing you (and your peers/family/friends/onlookers) that it's not a work-in-progress but a total failure. The only difference between those two realities is abandoning it vs. finishing it. Some (most?) people lack the grit to get through that trough of "unfinished-or-failed?" ambiguity. That's a lot of text trying to describe what I've found is the real substance behind "real developers ship". And somewhere in all this, you still have to have maintain enough perspective to know when to cut your losses. As a developer, and builder of things in general, I have hella respect for anyone who does such projects. |
I know this is a good idea. I know it will help people. I know I can either monetize it long term or even have it function as a non-profit. I also know it will take many years to slowly build to the functionality and content quality that I'm aiming for. Holding onto that long term view is extremely challenging.
Most days are just watching nothing happen, or slowly, slowly adding a single course (aggregated sites litter the golf internet, I want the opposite). One day I'll post on the golf subreddit and have 1000 users, get positive feedback, and the next two weeks just 5 users per day from google. And the kicker is, I'm genuinely embarrassed by some of the sub-optimal code and real lack of functionality I haven't addressed, even though I'm honestly very regularly working on it.
The best advice i got from a friend: only look at one-month or two-month increments as far as users. Day-to-day can get depressing, but on a bi-monthly basis, I've had slow-and-steady growth. At the same time, while I'm only up to 700 commits so far (vs 2000 in the article), I do have serious anxiety that I'm wasting years of my free time building something that won't amount to anything but a couple hundred upvotes on reddit, so I look at it as my unique hobby. I like mapping courses and making course books. It's my site and my hobby, and I'm fine if it's just me doing the work alone for the rest of my life. I believe that much in the project.