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by intelVISA 1380 days ago
Been meaning to pick up Godot one of these days, how does it fare on the wasm/webGPU front?
2 comments

WebGPU's Chrome trial ends in February so we will have to wait until Godot 4.1 most likely.
No WebGPU support yet in the engine
Why would it have WebGPU support, it's not even supported by any browser[0] at the moment.

[0] - https://caniuse.com/webgpu

That's a shame, first-class support for the web in any of the major engines would be a killer feature imo.
Not really, we are yet to see any WebGL game with the same quality as Infinity Blade.

https://www.youtube.com/watch?v=JDvPIhCd8N4