| I disagree. I want to see more actual software on Hacker News. This is a space for "hackers," is it not? While Godot fairly established, there are up-and-comers in software development, and one of the few ways I will ever know about these people and their projects are by Show HNs and product update submissions. It may be dozens of releases or years before I even hear about a project, and this type of comment clearly comes from a place of not knowing at all what it is like to work so hard on something nor knowing at all how to promote a product. People have an aversion to promoting and advertising, but I want to see "WAYWO?"! I'd far more* rather see that than political nonsense, bullshit tech opinion articles, and news completely unrelated to the hacker or business space. Edit: Further, with respect to Godot, the authors continually make more progress on the codebase and there is a lot to talk about. Not just specifically with Godot and their prioritization of software features, but how the developers and contributors are having an impact on the hobbyist and independent developer scene. I have gripes with the space as it currently is, and I know I'm not the only one. I want to read those opinions here. If you don't like it, don't upvote it. For example, why have they in the past prioritized their own programming language? Decades old game engine codebases have rich features like material sounds, and fully integrated multiplayer features, but almost no open source game engines feature these things. Instead, they all focus on shallow flashy features like PBR workflows. I want to talk about those things. Another comment here mentions a custom physics engine that is being introduced. That's interesting! And further discussion is warranted over whether or not that is something that developers care about! What about other features like native split screen support? There's so much in this space to discuss. |
https://docs.godotengine.org/en/stable/tutorials/networking/...