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by 2Gkashmiri 1377 days ago
what.... does $0.0019 per octane hour pricing mean?

how much is a graphics card on offer currently? say RTX 3090ti or 3050ti or something else for example?

$0.0019 is not explanatory without giving examples.

can you improve your pricing page to include such details?

like say

$0.0019 in terms of graphics cards mean

RTX 3090 is $x/hour.

RTX 1660 is $x/hour.

titan x is $x/hour.

1 comments

Thanks for pointing this out! Octane benchmark is a rendering industry standard for pricing hardware. It's useful because when someone launches a rendering job, it doesn't just run on one device, say an RTX 3090 or 1660, but rather on a whole host of devices.

Using this benchmark and our pricing of $.0019 per Octane benchmark hour, a 3090 would cost about $1.24/hr. The important thing to remember, and the reason we don't display our pricing like this, is that you aren't buying raw graphics card power from rentaflop or renting a single GPU. Instead, you're paying to have your Blender project rendered by dozens or even hundreds of graphics cards in parallel.

Price wise the offering is not great (though not horrible either). Without any discounts (longer commitments or volume) you can rent e.g., RTX3090s for 1.30$/hr at genesiscloud.com. Those GPUs are hosted in proper datacenters, have fast and stable internet connections, and non of the security issues mentioned in the other comments.

It seems to me that you are attempting to position yourself mostly via your pricing while you might have much better chances highlighting ease of use. Purely price driven users do have better alternatives but those driven not entirely by price but also convenience is who you want to capture.

ok. that makes sense that way but.... if i have a render job, can i know beforehand how much time/octane benchmark hour will it consume?
Great point. We're working on a render pricing estimator that allows you to upload a blend file and get an estimated price back. Until we have this, one way to see the estimated price of your render job is to upload your blend but cut the animation short. For instance, if your animation is 1000 frames, render the first 100 and extrapolate the price by 10x for a rough estimate. Then you can later render the rest by setting the animation in the blend file to only be frames 101-1000.