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by dasokol112358 1379 days ago
Thank you for your question! We believe our pricing is competitive and tends to be one of our strong points, along with our speed. We charge considerably less than most other rendering services. Our farm will also render your projects much faster than a single RTX 3070 can render them.

For artists/studios who do a ton of rendering, it may be worth it for them to buy up many graphics cards and create their own private render farm. However, this requires considerable up-front cost as well as a lot of technical expertise, which many simply don't have. For a lot of them, it's a much better deal to render with rentaflop and not have the headache and cost of managing hardware.

2 comments

I want to emphasize something here. Artists in general are not technical. Many don’t have the knowledge and skills to build their own render farm. This is why services like yours exist. Don’t listen to people trying to work the economics of build vs buy when a studio doesn’t have the technical chops to run their own. If they did, they would. Some do. Most don’t. If you’re a Disney/Pixar or VFX shop you probably have it. If you are a freelance artist, you probably don’t.

Considering that Blender is being used more and more for high production shots, you’ll be happy services like this exist. At least until you release your feature.

Keep going. Folks who can build their own render farm, will, but the vast majority of artists won’t.

What I mean isn't whether the price is competitive, I believe it absolutely is, what I mean is can you run a profitable and scalable company with that kind of pricing?

Recruiting spare gamers' GPUs is one thing - those people bought the GPU anyway, so as long as you pay more than they pay for power, they're happy - but I imagine that's a relatively small pool of GPUs.

At some point, you'll run out of those people, so I guess what I'm asking is whether the price you charge now is high enough that investors could profitably build and run their own "mining" hardware , while you still get enough of a cut to run your service.

Ah, I understand now. I believe there are enough private GPU owners around to sustain and scale rentaflop for many years to come. For instance, did you know there were around 10 million GPUs mining the Ethereum cryptocurrency at its peak? Our current prices allow our hosts to earn ~10x what crypto mining pays whenever they're processing rendering tasks for rentaflop. There are millions more GPUs owned by gamers, AI hobbyists, businesses, etc. that we hope to leverage to make 3D rendering more accessible to artists. If we manage to attract even a tiny fraction of these, we stand a chance at becoming the fastest and most affordable render farm on the planet.