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by hertzrat
1368 days ago
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Godot seems nice so far. How is the c# support? The docs? Is it hard to do x if you look online for how to do so? Performance? Occlusion culling? Last time I looked into it, it was too far behind still, but it looks like Godot 4 will be a really cool release |
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Can’t really speak to the rest, although I believe occlusion culling is one of the killer features of the 4.0 release.