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by _manifold
1368 days ago
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The key difference is that Unity was a commercial venture from the start and Godot is a FOSS project. That's not to say FOSS development doesn't have its own challenges and potential issues, but I don't think it's fair to say they are resigned to follow in Unity's footsteps simply because they are now receiving funding. By example, Blender is receiving a not-insignificant amount of funding from a variety of sources and they are doing better than ever. |
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Just like Blender started as in-house tools ( https://www.blender.org/about/history/ )