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by karlkatzke 1375 days ago
I liked DSP but it was a bit lacking in complexity once you got past the point of dedicating entire planets to pumping out, say, sphere structure. There's only so large you can build a sphere.

Now, Workers & Resources, Soviet Republic still stays challenging...

3 comments

As a Factorio player with well over a hundred hours on the clock and an itch that won’t be scratched, I came here thinking I would “just take a quick look at the comments”, and instead I’m racking up new game recommendations that will likely cost me my marriage.
I realized Workers & Resources, Soviet Republic [1] is the hidden gem of logistics/city builders when I found myself spending way too much time trying to figure out the optimal placement of a forklift garage between factories. Still some issues with transportation (last I checked there is no concept of 'transfers' for commuters), but it's being improved all the time. I also love the Tropico series!

[1] https://store.steampowered.com/app/784150/Workers__Resources...

I agree DSP doesn't stay challenging in the end game, but I kinda like that because it more easily maps to how I think logistics works in the real world and all the solutions the real world applies to solve these issues. So it's more immersive for me in that sense.