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by thatguy0900 1384 days ago
https://m.youtube.com/watch?v=MWyV0kIp5n4 I'm reminded of this poe build that can crash the server with too many spell effects
2 comments

Or simply put, there's too much going on. I remember they had to rewrite ASAP some parts of the engine right after the release of Blight due to FPS drops down to 1/inf at the end-endgame versions of the encounter, as well as server crashes.
Sort of funny story, the concept of this build (spell loop) is currently meta, sadly the servers have improved to the point that they don‘t crash anymore.