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by joe_the_user 1375 days ago
AI is not a "force multiplier" in any literal or semi-literal way. Having an mediocre version of an image isn't something that gives an artist much of a leg up on producing a good version.

If you want something a diffusion model can produce, you can get it for nearly free. If you want something significantly better, you have to pay an artist significant money for it.

2 comments

Except it is actually if you've been following the workflows which have popped up since stable diffusion's release. These models are not limited to just making a image which vaguely matches some description. They can also inpaint specific portions of an image, turn a vague sketch into a finished looking image, and blend together different images in convincing ways. A workflow for creating a high quality looking piece goes something like this:

1) Quick, low quality sketch

2) Generate detailed scene based on that sketch

3) Fix obvious errors by re-generating specific parts of the image

I haven't heard of anything like this but I haven't following closely.

I also have questions, what is the "Generate detailed scene based on that sketch" process? Can an algorithm do this? Can a person easily do this? I'd be more impressed than with the raw pictures. Similarly with your #3.

The Image2Image part of StableDiffusion lets you do that. For example https://old.reddit.com/r/restofthefuckingowl/comments/x4w3mn...
I think it is a force multiplier for people who need art to create their work, but not necessarily for visual artists themselves. Images for blogs, book illustrations, game assets, storyboards for film - that sort of thing.