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by bioemerl
1382 days ago
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I think this will be many things. A force multiplier, allowing existing professionals to generate more art. The creation of a new profession. Digital artists are already doing a very different job with very different tools. These tools will be another step and there will be demand for human and generated art in different applications. The empowerment of non artists. Same as how digital art democratized art. This will let people without hours of skill generate images of their liking with relatively minimal effort. Anyone can generate scenarios or images, even if they aren't perfect. These aren't exclusive and will probably all happen at the same time. It will also 100 percent devalue artists work since it's now easier to meet people's needs. This won't make them obsolete, but it'll reduce demand and put people out of business. |
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- Instead of video advertising with a handful of regional variations, hundreds or thousands of variants tweaked for specific preferences, target profiles, as part of A/B testing, etc. Changes to accent, emphasis, copy, maybe even which parts of the product being advertised are focused on.
- Increasing variation in open world game locations and interactions, with AI able to insert much more meaningful distinction between instances of a template (as compared with recent Assassins Creed games, where identical towns and forts are copy-pasted dozens of times all over the map).
- Much greater accessibility of visual art as an accent for other kinds of creators— illustrations to accompany poetry, blog posts, fanfic, etc.
- Increasing ability for AI to do first-cut assembly of video content, particularly review-type YouTubers (think: SkillUp, Critical Drinker) where the video is kind of secondary and the majority of the audience may even be listening to it as a podcast anyway. The AI being able to understand from the script what is under discussion and select matching clips would likely match or approach what
This is far from a sure thing— sometimes people really are the buggy-whip manufacturers in a situation and technology completely displaces them. But other times (as with software development), the market and use-cases have expanded considerably faster than the efficiency gains made by better tooling.