Hacker News new | ask | show | jobs
by amenghra 1378 days ago
Euclidea’s solutions are a YouTube search away.

I personally prefer the satisfaction of finding the solutions myself, even if it sometimes takes me months to solve a given puzzle (I usually end up putting it on hold for weeks and then revisiting with a fresh perspective).

Over the years, I amassed 430/535 stars, not bad but still quite some stars to go.

I always wondered how they came up with the minimal constructions and if they ever got them wrong?

1 comments

Whenever I play a puzzle game, I wonder about the construction of the puzzles and solutions. Who is responsible for it? Do they have a systematic method? Or does a solo indie game author just become so familiar with the mechanics of their game that most of the solutions become obvious?

I definitely had these questions about euclidea.

I like their other games as well, Pythagorea and x section.

At least one person simply asks on Math Stack Exchange ...

https://math.stackexchange.com/users/11955/ed-pegg

but yes, I suspect that when you get very familiar with the mechanics of the game, solutions become obvious. Or they construct 'backwards' from the solution to a problem, maybe.