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by Jasper_ 1380 days ago
Nice work! My only recommendation is to add a pow(color, 1.0/2.2) or similar at the end, and then turn down your light brightness. Your light falloff has the distinctive look of gamma-space lighting makes it look dated and less realistic. Doing your lighting in linear space should help.

It might also be simpler to do your rotations without a matrix, for the learners ( just expand out the functions, e.g. https://github.com/magcius/sw3dv/blob/gh-pages/b_vert.glsl#L... )