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by gwicke
1380 days ago
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I agree the FreeCAD UX could use some improvements, but I think even more important would be improving reliability and feature coverage in the OpenCascade CAD geometry library it uses. Slightly more complex things like fillets, lofts, nurbs surfaces are very limited and unreliable today. Mixing any of these with booleans tends to create more trouble. Blender on the other hand is very solid in the modeling department, in my experience. The mesh based approach certainly helps, but not depending on an external organization for the core geometry functionality does not hurt either. |
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I've been wondering what portion of the FreeCAD "problems" people report are actually issues with OpenCascade. I don't have time to deal with any of it, just a question that pops into my head when I see complaints about FreeCAD. When I have time I spend it in Solvespace, which is decades behind commercial CAD but is so much more fun.