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by FooHentai 1375 days ago
I have a passion for a very small niche within this - Preserving user-created levels for the game Quake III Arena.

When I was a kid we got our first PC just as Quake (1) released. We didn't have a modem to get online, but magazine cover disks sometimes included custom user maps and mods. I'd run around them offline, wondering in awe at these empty spaces and amazed at being able to explore a 3d space that someone somewhere else in the world had conjured from their own imagination and effort. In time I figured out the tools and techniques, and even released some of my own content to add to the mix. That sense of wonder has stuck with me for over twenty years, and while I very much enjoy playing the games, it's not just about that - Accessing and exploring the spaces themselves is fascinating and hold inherent value to me.

I recently came back to spending more time with the games, and see a great deal of that custom content dropping offline never to be seen again as the sites that used to host them wind down and dry up. A lot of it has likely already been lost. I'm digging through every available source I can to try and dig out as much content as possible, but of course it'll never be 'complete' in the same way that a ROM collection for a classic console might be.

Then, quite aside from finding and saving, there's the question of how to make it accessible (and interesting) to anyone else. I'd like to think it's of interest to more than just me, but maybe it isn't? Perhaps daves_awesome_map_v5.pk3 and the thousands of others I have stashed don't really have an audience beyond that one weirdo that saved them =)

On the offchance you're reading this and have any old Quake 3 custom content stashed away in your closet, please get in touch!

2 comments

Something related to this is all the user-generated player models. Like a slice in time of pop culture, there was at least one model for any popular character at the time, plus lots of original content as well. And people did it for free!
For sure, I have hundreds of custom models and skins stashed away. I remember going to the millenium dome around y2k, and there was a booth there that would 3d scan you into a Quake 3 model! Sadly I lost my scan. Wonder if the company that did it has them all saved off somewhere. That would sit in a very weird place privacy-wise.
Please tell me you have these shared with the world via a website somewhere? It would be great to have access to your archive of user-created levels.
I don't have a personal platform for this, but am uploading missing content to existing ones I know of:

lvlworld.com - Curated, the polished and more playable end of the spectrum

en.ws.q3df.org (Worldspawn Archive) - Mostly focused on defrag (trick jumping) maps but has a lot for the standard game mixed in.

Excessive Plus's FTP server at ftp.excessiveplus.net

efservers.com/maps.php Elite Force Map Search. Has a lot of regular Q3 content buried amongst the Elite Force stuff.

Ah, marvellous - thank you!
If it's of interest to you there's now also a magnet link up over on quake3world. Comes to about 50Gb.