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by iambateman
1386 days ago
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I was about three years behind wallawe’s reply. The technical parts are fun…the core thing for us was that it was actually written by a real pen. The difference between a print and real writing is obvious to most people, so we wanted it to be believable. Our system used a set of handwritten fonts, along with a bunch of “fuzzing” of line height, line direction, and character swap outs. This created an SVG path that a robot used to trace with a pen. The hardware and margins were what killed us. As wallawe noted, there’s still a lot of manual labor that goes into a system like this, even if the writing is automated. Envelope stuffing and card-envelope matching are big problems. Its not a super competitive market yet, but the margins on what could be charged per card were pretty low, especially factoring in paper costs and labor costs. |
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What betrays handwritten fonts is nobody writes "a" the same way every time. I get that you're addressing this with fuzzing, but that's not enough. The pressure put on a pen also varies, people make mistakes and cross them out, there are ink blotches, etc.