| >They would have to provide licenses for everything used I said "provided it used properly licensed assets". Apple has accepted compiled open source projects before, even from people other than the authors e.g. OpenTTD[0]. >Apple may reject it just based on "not matching app guidelines". We all know Apple might reject an app for any reason it wishes. This is a poor answer to support a claim that it wouldn't want this specific app. >Apple banned even console emulators even tho technically there's nothing legally wrong with emulator Emulators where you add game images yourself were always forbidden. "2.5.2 Apps […] may not download, install, or execute code which introduces or changes features or functionality of the app"[1] >torrent downloaders, Kodi This is an entirely different topic than Quake. [0] - https://apps.apple.com/us/app/openttd/id1585549844 [1] - https://developer.apple.com/app-store/review/guidelines/#sof... |