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by pavlov
1380 days ago
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Unlike most games of the era, Quake was designed to be portable. It's not tied to the PC / MS-DOS platform in the same way as many other cutting-edge games were. For example, there was a lot of x86 assembly used at the time, often just intermixed with C code with no clear boundaries to enable porting to a different architecture. AFAIK, Quake was originally developed on NeXT boxes and ported to PC later. The level editor was a native app using the NeXTSTEP APIs which Apple renamed Cocoa: https://quakewiki.org/wiki/QuakeEd So, it's a fun kind of homecoming that it now runs on the wrist-sized NeXT box. |
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The original NeXT computer: 25MHz Motorola 68030 plus copro, 8MB RAM, 256MB storage, 300W power usage, $15k in 2021 dollars, weighed a lot
The Apple Watch Series 7: 1800MHz t8301 CPU (but scales up and down), 1GB RAM, 32GB storage, 50-100 mW (I think?), $399, weighs 35g or so
What a difference 33 years makes!