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by
AntonioCao
1387 days ago
This post
https://twitter.com/madebyollin/status/1566838643771457536
is a step in such direction. I quite like the author's vision about neural nets eating through the graphics pipeline, given there are work like Gancraft (
https://nvlabs.github.io/GANcraft/
) and GTA photorealistic GAN (
https://isl-org.github.io/PhotorealismEnhancement/
) have produced stunning results.