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by shodan757 1377 days ago
The optimizations that went into this must be pretty impressive for it to run as well as it does on my Framework laptop (11th gen, no dGPU). I did have to run it in Chrome since Firefox gets the "unsupported browser" error[0]. Glad I tried it out since typically "I made a voxel engine" wouldn't catch my attention. ;)

[0] console: "WebGL warning: readPixels: Format and type RGBA_INTEGER/UNSIGNED_BYTE incompatible with this RGBA8UI attachment. This framebuffer requires either RGBA_INTEGER/UNSIGNED_INT or getParameter(IMPLEMENTATION_COLOR_READ_FORMAT/_TYPE) RGBA_INTEGER/UNSIGNED_INT."; Firefox 104.0.1; openSUSE Leap 15.4

1 comments

I've actually spent the majority of development time on optimization rather than actually working on the overall product. The choice to create this project in the browser instead of native certainly made this more challenging! :> And thanks for the report, I'm gonna give this another try to fix, and otherwise gonna forward this to the Firefox devs.