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by speeder
1387 days ago
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I stumbled into this bug in a rather spetacular manner. I was making a game using D3D, Lua and Chipmunk physics, and some of the behaviour of the game was being odd. So I started to try printing random stuff with Lua, eventually I just tried: print(5+5), and to my surprise my console outputted "11". I went into Lua's irc channel to talk about this, and everyone said I was nuts, that the number was too small to trigger precision issues, that I was a troll and so on. After a lot of searching I found out about this D3D bug, so I switched the game to use OpenGL instead there it was, 5+5 = 10 again! Now why fiddling with the FPU could make 5+5 become 11, I have no idea. |
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