Are you planning to release the source? I want to learn wasm + webgl and this seems like an great project to learn from. If not would love to hear what resources you recommend for learning
I have no plans to open-source the engine, but there is a WIP effort [0] to allow programming with the public API that the engine exposes in the editor on the website. Currently the API is mostly used for procedurally generating worlds.
Instead of WebGL, I'd recommend to give WebGPU a try first, as it's a much better designed API. I'd even say that once you've learned the few core concepts of WebGPU (such as command buffers), it's an easier to learn API than the notable chaos that WebGL/OpenGL introduces.
- [0] https://github.com/VoxelChain/voxelchain-programming