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by Andrew_nenakhov
1377 days ago
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I tend to analyse my games after playing them, and I must say that NOT ONCE in a few hundred of games played at my level (~2500+ on lichess rapid) I have seen a forced mate in 10+ moves other than in end-game when there are very few pieces on the board left. And when you see such long checkmate, usually it doesn't really matter, because by then all is already clear on the board. So no, I stand by my point that a specific choice of one of multiple possible checkmates is quite a poor indicator of using a computer to calculate moves. |
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> other than in end-game
This is frequently where such scenarios occur. Many end games are difficult for humans to play with absolute precision, even seemingly simple ones like knight and bishop vs. king. But when there are fewer pieces on the board is exactly when computers are able to perform incredibly deep calculations.
A good example is the notorious 30 move forced mate that Caruana "missed" in game 6 of his world championship match with Magnus, which occurred with only 3 pieces and 3 pawns left on the board.