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by chaosprint
1386 days ago
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Very impressive work! I tried to play some loops and add some effects. They all went well. Did you manually handle the audio or is it wrapped in the portaudio-wasm? One thing I can learn from your work is to how the canvas is rendered. For my project Glicol (https://glicol.org) I use the Web Audio Analyser Node for visualisation but I am considering to use SAB to send even non-audio channels and render the canvas in real-time. It would be great to explore the process if you can write more on your GH repo. |
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