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by jwr 1383 days ago
> It feels like you just can't use it to craft a high quality app that doesn't look like a generic iOS app.

To be honest, as a user, I'd really rather see more "generic iOS apps". I think too many design teams are self-centered and do not consider that users need the apps not to admire their wonderful creations, but to get certain things done. In other words, your app is the center of your world, but it is not the center of mine. It's something I want to use to get stuff done quickly, with minimum effort, and with minimum cognitive load. Generic is good.

1 comments

I agree with you. I’m currently in the process of developing a app aimed partially at an educator / student crowd, and partially at a general audience of people who are obsessed with words & dictionaries. My app is almost the poster child of generic iOS interfaces.

It’s not released yet, but my beta testers seem to love it. Most of them are non-technical. I haven’t written the on boarding stuff yet but the generic UI/UX means they get up to speed quickly even without a tutorial. I’ve received considerable praise for how intuitive it is.

It’s developed in SwiftUI. My first time working on iOS. My experience is similar to others. 75% of the time, it’s a joy to use. 25% is spent pulling my hair out over internal bugs and bad documentation.