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crispisulcans
1410 days ago
which keys would feel more natural for you?
3 comments
bagels
1410 days ago
Two adjacent keys so the same hand can be used. Consider having introductory levels with lower acceleration rates.
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captaincrunch
1410 days ago
Make P=Q, and Q=P (swap the keys)
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tgmatt
1409 days ago
This, or at least allow inverted controls. It feels very counter intuitive to me as it stands. Seems like it could be fun though if that's added.
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bagels
1409 days ago
Also consider a more typical control scheme: up arrow is equal thrust, left arrow is a counterclockwise rotation (but at a much lower rotational acceleration rate than currently), right arrow is clockwise
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