| With my example above (Proton) it has had a transformative effect on how many games are playable on Linux and how easy it is to play them. Prior to 2018, there were only a handful of native ports, skewed towards indie games. Now 4,582 are classified by Valve as being 'Verified or playable', with 73% of the top 100 games on steam having an out-of-the-box-flawless experience and a further 14% that will work with some tweaks. Steam baked this new technology into their client, so the installation process for a Windows game on Linux is identical to Windows (click 'Install' then play. There is one additional popup to inform the user that a translation layer is being used). In addition to this, Easy Anti-Cheat and Battleye have now (as of Nov 2021) announced anti-cheat support for Proton - both technologies require the developers to enable support either with tweaks (EAC) or by emailing for the supplier to enable support (battleye). And that's only gaming. In the last 12 years (with the 20 year limit specified by OP) we have seen a transformation in web technologies which have moved from proprietary codecs and add-ons to open standards. Video, streaming and all other things that Windows users take for granted are now available on Linux. This also means that the trend in apps moving to electron also implies that by-and-large Linux is also functional (with notable exceptions e.g. Discord audio). There's also been a large development of drivers included in the kernel, most peripherals including game controllers etc all now work out of the box. Bluetooth and Wifi - the traditional enemies of Linux users, now work flawlessly and don't come up at all in support requests anymore. AMD drivers have improved, even Nvidia have open-sourced the kernel-land components of their proprietary driver which will help the development of nouveau and other open source alternatives (plus make the Nvidia driver much easier to install and maintain in server set ups, which I think was their goal). Vulkan was released in 2016 which has driven a whole new raft of graphics capability, providing a strong alternative to the clunky OpenGL. Wayland is making serious progress against X, with Gnome-wayland and KDE-wayland both becoming default on some distros. Valve also have a minimalist wayland compositor that is used in Game Mode on the steam deck. And that isn't even to mention the plethora of usability improvements to Desktop environments or helper apps such as Heroic, Lutris, Protonup, Nobara which have improved the Linux desktop experience immeasurably. So yes, in short a lot has changed. When I hear someone say 'I have heard the same for 20 years' they are either ignorant or ignoring the progress that has been made in bad faith. |
If you know about gsync and/or fps tax on linux, I’d be glad to trust and try. Otherwise this comment looks like yet another marketing booklet that doesn’t address any of my doubts and creates no reason to find out, cause last few times I fell for, it was the waste of time.
Edit: I don’t want to downplay this tech, you or anything else. Currently I just want to play Witcher 3 with gsync and have no time for fixing the issues longer than 10 minutes under my expertise.