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by solar-ice
1406 days ago
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Part of the issue (in countries where you're not liable to be shot or accused by the police of running a cult or what-have-you) is that worker co-ops do not generally have access to significant capital or loans from VCs and banks which are scared of them, so cannot usually spend outside their means to grow - while companies that mesh well with current financialised society can. As a result, co-ops need to grow differently and often compete differently; you can't afford to pay 50 people right out the gate to build Starcraft 3 to sell in 2 years' time. You need to be making money from day 1, and you can't compete directly with companies that have access to capital or you lose immediately. There do exist co-ops in the video game industry - Motion Twin, behind Dead Cells, is one. |
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