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by samlittlewood 1416 days ago
The best GPU vector rendering library I have seen is https://sluglibrary.com/. The principal use case is fonts, but it appears that the underlying mechanism can be used for any vector graphics.
1 comments

I think the issue with slug is that it requires a fair amount of pre-computation. So it's great for its use case: rendering glyphs, especially on surfaces in games.

I do something a bit like slug, but I'm sure slower, since slug is very optimized. (https://github.com/audulus/vger)