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by HEHENE 1404 days ago
I love to see the Lua love on HN, especially given my other languages of choice are generally disliked around here.

Funny enough, I was just mentioning to a friend this weekend that I would love to write Lua as a full time job (and particularly in gaming), but those jobs seem nearly non-existent.

How do you recommend going about finding opportunities like yours?

2 comments

If you want to work on "AAA" games, I don't think there are many companies left using it to this scale. An engine where those kind of games are developed almost fully in Lua, AFAIK, is Bitsquid (later Stingray by autodesk), but that has been discontinued. There are still some companies that use Bitsquid derivatives though, like Fatshark, Toadman and Arrowhead. See https://en.wikipedia.org/wiki/Bitsquid

As for non "AAA", I think https://love2d.org/ is quite popular for game jams and commercial 2d games - I haven't used myself though.

So maybe look for opportunities in companies using those engines.

I worked for a few years on a project developing a content using openresty, if you're interested in other Lua uses/jobs.