|
|
|
|
|
by japhib
1416 days ago
|
|
Generally very, very little. You can generally take the number of Steam reviews on a game and multiply by 50 to get a rough, ballpark idea of how many sales the game has made. Considering this game has 3 reviews on Steam and costs $6, it’s unlikely the game has made over $1000 on that platform. That doesn’t mean it’s not worth making games, though! I’ve released two mobile games, still updating the second one, and although they’re a far cry from being profitable vs. the amount of time I’ve put into them, I still find the process and result very fulfilling. |
|
I love this blog post because it highlights how difficult, yet fun and challenging it can be to create a game from scratch. I've messed around with GameMaker Studio 2 several times and this post has inspired me to do so again. Compared to the competition it's a relatively simple game engine, but it can be fun just to mess around and see what you're able to create.