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by lostgame 1414 days ago
GameHut, where Jon Burton, a developer from Traveller’s Tales; goes into extreme technical depth as to how they managed to pull of some seriously ludicrous achievements on the SEGA Genesis/MegaDrive such as the FPS section in ‘Toy Story’, or the supposedly-impossible transparent polygons in Sonic R for the SEGA Saturn.

If you’ve got the mind for it, Burton’s channel is one of the most fascinating I’ve been blessed to see. It’s an amazing achievement of sharing highly obscure technical detail for no reason but passion.

https://youtube.com/channel/UCfVFSjHQ57zyxajhhRc7i0g