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by mgdlbp
1414 days ago
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- Upon starting a level, hold reverse to escape :D - Undocumented: [Shift] toggles between first person and top-down - The camera tumbles endlessly if a perspective change finishes while the tab is unfocused -- I discovered both of these after using [Ctrl]+[Shift]+[Tab] - The enemies have randomized speed and use lead pursuit; this is quite effective at preventing them from stacking up behind the player like they do in similar games - Enemies only turn left and will turn all the way around in order to turn right -- you can make them dance in the middle of the map by circling clockwise along the wall, or stall them by moving back and forth - It's pretty common to make players slide along walls when moving against them at an angle. That does make less sense for a tank, though. |
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