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by seba_dos1
1409 days ago
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> Any other dev would just make it a static image and call it a day. You think so? Games are often full of little things like that. That's a good thing to point out, but it certainly doesn't seem as unusual as you paint it. Letting the user be playful is generally what games are good at ;) |
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I’m trying to think of another instance of “sliding out a control” being given this level of attention, and I’m drawing a blank. It feels like an unusually high level of effort to put into a UI concession for a port that was going to sell well anyway.
Granted, this game is mostly about sliding UI elements around, so maybe it is more integral to the experience than in other games.