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by welshwelsh 1415 days ago
Godot allows for very quick development compared to Unreal. The learning curve is shallower and the developer experience is much better.

Unreal, of course, has more features and is more powerful.

Choosing Godot means you are more likely to actually finish making the game. Choosing Unreal means you can potentially make a better game. For me, that's a tough choice, and I often have trouble deciding between one and the other (for 3d games)