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by MrYellowP 1418 days ago
I've looked at 3.4, 3.5 and 4.0a ... and while 4's scripting engine is definitely faster than the others before, it's still way too slow to consider using it.
1 comments

I can concur - the stated position is that GDScript should only be used for non-performance-critical tasks, but even with a hundred objects running a simple script every frame, performance absolutely tanks in 3.x. The performance wall is so easy to hit that GDNative is almost a requirement to get good performance in non-trivial projects.