https://www.indiegogo.com/projects/the-unity-improver-nano-t...
As for Metahumans, Unity has started on an equivalent of that too:
https://assetstore.unity.com/packages/essentials/tutorial-pr...
Character Creator is also looking like they're stepping up their game to match Metahumans:
https://www.reallusion.com/character-creator/default.html
That said, I'd love to see these things come to Godot specifically, including performance on the level of Unity ECS/DOTS.