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by Cognitron 1421 days ago
MidJourney is really good at creating abstract images. I’ve been playing with the multi-prompt syntax (::) a lot lately, just combining different words that evoke form or texture to see what it will come up with. I start by testing things one at a time and just take a guess at what might look cool together. I end up making strange images with prompts like “fractal :: stained glass :: feathers”, “antelope canyon :: tattered fabric :: cave”, “rubik’s cube :: Japanese woodblock”, you get the idea. I rarely try to make pictures of real things anymore. Definitely fun to play around with.
1 comments

I'm pretty new to it. Any tips on making retro pixel art assets. I want a stone or brick wall I could tile into a game I'm making.
I think most of us are pretty new to it since they just opened the beta to a ton of people. I haven't tried to do anything like that with it though. All I can say is it tends to take a lot of experimentation to get what you want. And you'll probably have to do some work to the images to get them to tile seamlessly. If you can't get the pixelated look quite how you want it, you might try using it to generate a base image and then use a separate tool to pixelate it. Some people are using it as part of a larger pipeline.

The discord is full of people sharing their experiments and approaches though. Maybe try asking in the prompt-craft channel to see if someone else has attempted something similar.

Good luck!