The bullshit about oh my embedded systems doesn't have dynamic memory is bullshit. You either know how big your stack is and how many elements there are, and you make the array that big. Or you don't know and you're fucked.
You can't clever your way out of not knowing how big to make the array with magic stack fairy pretend dynamic memory. You can only fuck up. Is there room for 16 elements? The array is 16. Is there room for 32? It's 32.
Real time also generally means your input sizes are bounded and known, otherwise the algorithm itself isn't realtime and malloc isn't the reason why.
But strictly speaking the only problem is a malloc/free that can lock (you can end up with priority inversion). So a lock-free malloc would be realtime just fine, it doesn't have to be stack growth only.
> Real time also generally means your input sizes are bounded and known, otherwise the algorithm itself isn't realtime and malloc isn't the reason why.
I think you meant to say something else? Real-time is a property of the system indicating a constraint on the latency from the input to the output—it doesn't constrain the input itself. (Otherwise even 'cat' wouldn't be real-time!)
If your input is not bounded you can't know in advance the time needed to process it. In other word you cannot be realtime.
`cat` can be realtime, but only by fixing the size of its internal buffer where it reads to and writes from. In this case it can in theory bound the time needed to process the fixed block of input.
But if for some reason `cat` tried to read/write by lines of unknown in advance size, it would fail to be realtime.
> Though I do wonder why there can't be a form of malloc that allocates in a stack like fashion in real time
I think that's basically what the LLVM SafeStack pass does -- stack variables that might be written out of bounds are moved to a separate stack so they can't smash the return address.
how would you implement that in the face of multiple threads? you can't use TLS as it will have initialize your stack on first access of your malloc_stack in a given thread, which may or may not be safe to use in real-time-ish-contexts (I think it's definitely not on Windows, not sure on Linux)