Hacker News new | ask | show | jobs
by telchior 1420 days ago
How did the porting process go? For scripts, models, etc -- were you able to use any automation? What platform did you use for the Steam release?
1 comments

Here’s an interview I did about it: https://boilingsteam.com/porting-roblox-game-to-steam-find-t...

It’s mostly a recreation of the entire game in Unity, not much got reused.