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telchior
1420 days ago
How did the porting process go? For scripts, models, etc -- were you able to use any automation? What platform did you use for the Steam release?
1 comments
bemmu
1419 days ago
Here’s an interview I did about it:
https://boilingsteam.com/porting-roblox-game-to-steam-find-t...
It’s mostly a recreation of the entire game in Unity, not much got reused.
link
It’s mostly a recreation of the entire game in Unity, not much got reused.