|
|
|
|
|
by jasonwatkinspdx
1419 days ago
|
|
It was a never published port of Unreal to Playstation 1. Interestingly enough the renderer was up and running. It was a lot more limited in triangle count than the PC version, hence a lot of fiddling with models. In any case, the project fell apart for the usual disorganized management reasons. |
|