|
|
|
|
|
by pradn
1419 days ago
|
|
I like this framework. It provides the next run of benefits for a graphics library, turning it into a game library. Perhaps the hierarchy, in order of increasing complexity, is: * Drawing basic 2D primitives @ a specific frame rate, handling inputs * Drawing image files and spritesheets * A way to organize scenes/stages * Collision detection * Path finding |
|