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by matrixcubed
1420 days ago
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Godot, for a few reasons: - It out-of-the-box exports for web; - Its GDScript has a low barrier to entry; - Its UI is very well implemented and simple to learn; - Should you decide to build your game for other platforms (Win/Lin/Mac, you can; - If you have a budding interest in game development, you’ve already started with a good engine choice, and can pivot to adding graphics/sound, animation, 3D, multiplayer, etc afterward. Edit: formatting |
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