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by matrixcubed 1420 days ago
Godot, for a few reasons:

- It out-of-the-box exports for web;

- Its GDScript has a low barrier to entry;

- Its UI is very well implemented and simple to learn;

- Should you decide to build your game for other platforms (Win/Lin/Mac, you can;

- If you have a budding interest in game development, you’ve already started with a good engine choice, and can pivot to adding graphics/sound, animation, 3D, multiplayer, etc afterward.

Edit: formatting