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by kedean
1420 days ago
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Many databases can be distributed horizontally if you put in the extra work, would that not solve the problems you're describing? MariaDB supports at least two forms of replication (one master/replica and one multi-master), for example, and if you're willing to shell out for a MaxScale license it's a breeze to load balance it and have automatic failover. |
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Sharding things out and replicating worked for us, but only because we were microservices-y and we were able to split our schemas up between different services. Still, there was one service that required the most disk space, the most write throughput, the most everything.
(IIRC it was the 'property' service, which recorded everything anyone owned in our games and was updated every time someone gained, lost, or used any item, building, ally, etc).
We did have two read replicas and the service didn't do reads from the primary so that it could focus on writes, but it was still a heavy load that was only solved by adding hardware, improving disks, adding RAM, and so on.