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by deleted_account 1411 days ago
I dunno. 600 grand feels like such an obviously unrealistic amount to spend I automatically assume there's no in-game expectation that a player should _actually_ hit that goal.

Would it be less worrisome if the game "only" required, say, $600 to max out?

It seems in both cases consumers are at the precipice of a digital money pit and it's not clear whose responsibility it is to keep people from falling in.

1 comments

The game will be designed to make people spend the maximum amount either way, so your question is if it is worse to make a few people loose a lot or some people loose less.

The lessons from gambling say that the maximum profit is gained from a few addicted high rollers, so I guess that's the route blizzard went.