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by 999900000999
1416 days ago
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As far as I can tell, as long as you pay for a unity asset and you don't just resell it by itself, you can use it in whatever way you want. For example, if there's a nifty networking library for Unity and I adapted to use it somewhere else, as long as I don't resell the library, I should be fine. Practically I can't imagine an asset store author suing you for using the asset in a non-unity project. I do vastly prefer a single language engine like Stride, versus Godot which supports visual scripting, GD script, and C#. |
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What's the name of the networking library you mentioned? I'm interested in that myself...