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by kllrnohj 1426 days ago
Note that games have 2 different types of "motion blurs" - there's camera motion blur (blur the entire scene based on camera movement), and per-object motion blur (blur the object, really the pixel, by its velocity).

The former is often hated because it causes motion sickness, but it can help for rapid camera moves on low framerates. The later is generally just pretty good looking.